Hunter, Head
Overview and History

Vehicle Specifications   General Stats
Name: Hunter, Head   Threat Value: 393
Vehicle Type: Walker   Offensive Value: 450
Production Type: Mass Produced   Defensive Value: 298
Cost: 229,250.00 marks   Miscellaneous Value: 430
Manufacturer: Northco   Size: 6
Use: Assault   Original Default Size: 7
Height: 4.3 meters   Indv. Lemon Dice: 3
Length: 2.9 meters   Crew: 1
Width: 3.0 meters   Bonus Actions: 0
Avg. Armor Thickness: 45mm
Armor Material: Durasheet   Armor
Standard Op. Weight: 6627 kg   Light Damage: 15
Primary Move Mode: Walker (42 kph)   Heavy Damage: 30
Secondary Move Mode: Ground (72 kph)   Overkill: 45
Deployment Range: 500 km
Sensor Range: 2 km   Vehicle Availability
Communication Range: 15 km   Availability Threshhold: 5
Powerplant: V-Engine   Max Number on Field: unlimited
Engine Output: 450hp  
    Movement
Electronics   Primary Move Mode: Walker
Sensors: 0   Combat Speed: 4
Communications: +1   Top Speed: 7
Fire Control: 0   Secondary Move Mode: Ground
    Combat Speed: 6
    Top Speed: 12
    Maneuver: 0

Weapons
Quantity Name Code Arc ACC Damage Range ROF Ammo Special
 1
 Light Autocannon
 LAC
 F
 0
 x8
 2/4/8/16
 +2
 60
 
 1
 Light Rocket Pack/24
 LRP/24
 F
 -1
 x12
 1/2/4/8
 +3
 24
 IF
 1
 Anti-Personnel Grenade Launcher
 APGL
 FF
 -1
 x3
 1/2/4/8
 
 6
 AE0, AI, IF
 1
 Hand Grenade
 HG
 F
 -1
 x15
 0/0/0/0
 
 3
 AI, Dis
 1
 Vibroblade
 VB
 F
 0
 x8
 0/0/0/0
 
 0
 

Perks
Name Rating Game Effects AUX
 Easy to Modify
 
 +2 to Repair and Modify rolls
 
 HEP: Desert
 
 -
 
 Manipulator Arm x2
 6
 Can punch
 
Flaws
Name Rating Game Effects
Defects
Name Rating Game Effects

Variants
There are no variants.

Designer Notes
The Headhunter was one of the first combat variants of the Hunter, appearing in TN 1687, the second cycle of the Merchant War between the United Mercantile Federation and the Allied Southern Territories. Designed to lead teams of Hunters on the field, the new machine was fitted for this purpose with a boosted communications array. The original Headhunter, based on the Desert Hunter frame, featured a full armored antenna on to the large head turret of the Gear. When the Hunter was updated and its successor, the Hunter Mk II, was introduced in TN 1852, the Headhunter was among the first of many varants to be refitted with the new systems and to be redesigned. The new Headhunter featured an enlarged canopy fitted with two whip antennae on the top rear of its head and multiple sensor cameras. The square armored helmet protecting the electronics of the Headhunter would ultimately inspire the recent remolding of the head modules of the Hunter, Cheetah, and Jaguar according to new specifications. The adoption of a head module based on the Headhunter design is hardly surprising, since the Headhunter has long served as the testing ground for many of the modifications eventaully introduced into the Hunter itself. Many veterans, however, still like to ride traditional Headhunters because of their holder, more "experienced" neural nets. Rookies also find that they are more "docile" models compared to the regular Hunter trainers, something that still baffles Gear Support at Northco.